Game Development
ludo.ai
Generates and animates game-art assets from text prompts and reference images.
ENDPOINT 1
https://mcp.ludo.ai/mcp
MCP server metadata
- Name
- ludoai
- Version
- 0.9.2
IMPORTANT: Asset URLs returned by these tools point to Google Cloud Storage links that EXPIRE AFTER 7 DAYS. Any generated asset that needs to outlive that window — especially assets destined for production use — must be downloaded and saved locally (or re-uploaded to permanent storage) right away. Never store or hard-code the returned URLs as permanent references.
Known tools 32
createImageGenerate game-art images from a text prompt alone, selecting an image_type (e.
Inferred read-onlygenerateWithStyleGenerate new images that match the visual style of a reference image: supply a style_image (URL or base64) plus a text prompt describing what to create and an image_type (defaults to sprite).
Potential side effectseditImageModify an existing image according to text instructions: supply a source image (URL or base64) and a prompt describing the changes (e.
Potential side effectsanimateSpriteAnimate a static sprite into a spritesheet driven by a motion text prompt (image-to-spritesheet): supply an initial_image (URL or base64) plus a motion_prompt like "walking" or "attack slash", and optionally a final_image to interpolate between a start and end frame.
Inferred read-onlyanimateSpriteKeyframesAnimate a sprite through up to three fixed keyframes — initial_image, middle_image and final_image (each a URL or base64) — producing a spritesheet that interpolates through the provided frames in order.
Inferred read-onlygeneratePoseRe-pose an existing sprite into a new target pose while preserving the character, taking a source image (URL or base64), a pose name (or "Other" with a free-text description), and an optional n (1-4) for how many variations to produce.
Inferred read-onlyrotateSpriteRe-render an existing sprite from a different camera viewpoint while keeping the same character and pose, taking a source image (URL or base64), a required camera_rotation azimuth (one of 0, 45, 90, 135, 180, -135, -90, -45 degrees), an optional camera_elevation (0, 30, or 60 degrees; omit to keep the current elevation), and an optional n (1-4) for the number of variations.
Inferred read-onlytransferMotionTransfer motion from a reference video or a named animation preset onto a static sprite image, producing an animated spritesheet that mimics the reference movement.
Potential side effectslistAnimationPresetsList the available animation presets along with their perspectives and the eight supported compass directions (N, NE, E, SE, S, SW, W, NW).
Inferred read-onlyeditSpritesheetEdit a previously generated spritesheet: re-prompt its underlying animation (edit_mode "prompt"), extend the frame beyond its borders ("outpaint"), or repair a bad loop ("fix_loop").
Potential side effectscreateVideoGenerate a short video clip from a source image and a motion text prompt (image-to-video).
Inferred read-onlycreateVideoFromReferencesGenerate a video from 1-5 reference images and a text prompt (references-to-video).
Inferred read-onlyeditVideoEdit a previously generated video with a text prompt and optional reference images (video-to-video).
Potential side effectsremoveBackgroundRemove the background from a single image, returning the subject isolated on a transparent background.
Potential side effectscreate3DModelConvert a single source image into a textured 3D model (image-to-3D).
Inferred read-onlyrigModelRig a 3D model: generate a skeleton and skin weights for an existing GLB so it can be animated.
Inferred read-onlyanimate3DModelGenerate text-driven skeletal animations for an already-rigged 3D model.
Inferred read-onlyanimate3DModelPresetApply a curated animation preset to an already-rigged 3D model (retargeting).
Inferred read-onlycreateSoundEffectProduce a short sound effect (SFX) from a text description, such as "laser gun firing" or "footsteps on gravel".
Inferred read-onlycreateAmbianceProduce a looping background ambiance soundscape from a text description, such as "windy forest at dusk" or "busy tavern interior".
Inferred read-onlycreateMusicProduce a piece of music from a text description, such as "epic orchestral battle theme" or "calm piano melody", with optional lyrics.
Inferred read-onlycreateAudioTransformRemix an existing audio sample (a sound effect, ambiance, or music clip) into a variation guided by a text prompt, for example turning a track into an 80s synthwave or metal version.
Inferred read-onlycreateVoiceDesign a new voice from a character description (such as "deep-voiced warrior" or "cheerful young girl") and have it speak a short line of text, returning a sample of that newly created voice.
Inferred read-onlycreateSpeechConvert text to speech by cloning the voice from an audio sample you provide (voice-cloning text-to-speech).
Inferred read-onlycreateSpeechPresetConvert text to speech using a named built-in preset voice, with optional emotion and language settings.
Inferred read-onlygetImageResultsList images you previously generated through the API, most recent first.
Inferred read-onlygetSpriteResultsList spritesheets you previously generated through the API, most recent first.
Inferred read-onlygetVideoResultsList videos you previously generated through the API, most recent first.
Inferred read-onlygetAudioResultsList audio clips you previously generated through the API, most recent first.
Inferred read-onlyget3DModelResultsList 3D models you previously generated through the API, most recent first.
Inferred read-onlyCONNECT WITH APPROVAL
Client installation
Review this server and its permissions before adding it. Secret placeholders must be set locally.
Codex
~/.codex/config.toml
[mcp_servers.ludoai]
url = "https://mcp.ludo.ai/mcp"
enabled = true
Claude Code
.mcp.json
{
"mcpServers": {
"ludoai": {
"type": "http",
"url": "https://mcp.ludo.ai/mcp"
}
}
}
Claude Desktop
Settings → Connectors → Add custom connector
Name: ludoai
Remote MCP URL: https://mcp.ludo.ai/mcp
Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.
Cursor
.cursor/mcp.json
{
"mcpServers": {
"ludoai": {
"url": "https://mcp.ludo.ai/mcp"
}
}
}
Visual Studio Code
.vscode/mcp.json
Add to Visual Studio Code{
"servers": {
"ludoai": {
"type": "http",
"url": "https://mcp.ludo.ai/mcp"
}
}
}
Generic MCP
Client-specific MCP configuration
{
"name": "ludoai",
"transport": "streamable-http",
"url": "https://mcp.ludo.ai/mcp"
}
MCP Inspector
Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.
TRUST AND VERIFICATION EVIDENCE
Trust Data Available
BuiltWith Trust API v2 evidence for ludo.ai was fetched 2026-07-26T20:08:41.124Z and is being refreshed.
ludo.ai is assessed as RestrictedContent: Domain runs gambling-related technology.
Evidence is source-attributed and does not guarantee that a third-party server is safe. Risk labels are conservative metadata heuristics.