← fadehost.com

INDIVIDUAL MCP TOOL

start_server

Start a stopped game server.

fadehost.comnone authenticationAvailability not checked

LIVE ENDPOINT

https://api.fadehost.com/mcp

No auth detected

Connect to this endpoint to inspect the live schema for start_server and invoke it with your own arguments.

Indexed input schema

{}

Risk classification

Inferred read-only · medium confidence · heuristic, not a guarantee.

  • No write-capable action terms were found; this is not proof that invocation has no side effects.

Parent server

fadehost.com

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.fadehost]
url = "https://api.fadehost.com/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "fadehost": {
      "type": "http",
      "url": "https://api.fadehost.com/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: fadehost
Remote MCP URL: https://api.fadehost.com/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "fadehost": {
      "url": "https://api.fadehost.com/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "fadehost": {
      "type": "http",
      "url": "https://api.fadehost.com/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "fadehost",
  "transport": "streamable-http",
  "url": "https://api.fadehost.com/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

Related tools

  • list_servers — List every game server the authenticated account can manage (own servers plus team-shared ones) with id, game, status and address.
  • get_server — Full overview of one server: status, software and version, RAM/disk usage, key settings, ports, node type and the most recent crash diagnosis.
  • get_console_logs — Read recent console output from a server.
  • get_live_stats — Live memory and CPU usage of a running server.
  • get_player_activity — Join/leave/chat counts and recent players on a server over a time window.
  • stop_server — Stop a game server through the same guarded path as the panel stop button.
  • restart_server — Restart a game server through the same guarded path as the panel restart button.
  • send_console_command — Run a single console command on a running Minecraft server over RCON (e.