INDIVIDUAL MCP TOOL
list_servers
List every game server the authenticated account can manage (own servers plus team-shared ones) with id, game, status and address.
LIVE ENDPOINT
https://api.fadehost.com/mcp
Connect to this endpoint to inspect the live schema for list_servers and invoke it with your own arguments.
Indexed input schema
{}Risk classification
Inferred read-only · medium confidence · heuristic, not a guarantee.
- No write-capable action terms were found; this is not proof that invocation has no side effects.
Parent server
CONNECT WITH APPROVAL
Client installation
Review this server and its permissions before adding it. Secret placeholders must be set locally.
Codex
~/.codex/config.toml
[mcp_servers.fadehost]
url = "https://api.fadehost.com/mcp"
enabled = true
Claude Code
.mcp.json
{
"mcpServers": {
"fadehost": {
"type": "http",
"url": "https://api.fadehost.com/mcp"
}
}
}
Claude Desktop
Settings → Connectors → Add custom connector
Name: fadehost
Remote MCP URL: https://api.fadehost.com/mcp
Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.
Cursor
.cursor/mcp.json
{
"mcpServers": {
"fadehost": {
"url": "https://api.fadehost.com/mcp"
}
}
}
Visual Studio Code
.vscode/mcp.json
Add to Visual Studio Code{
"servers": {
"fadehost": {
"type": "http",
"url": "https://api.fadehost.com/mcp"
}
}
}
Generic MCP
Client-specific MCP configuration
{
"name": "fadehost",
"transport": "streamable-http",
"url": "https://api.fadehost.com/mcp"
}
MCP Inspector
Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.
Related tools
get_server— Full overview of one server: status, software and version, RAM/disk usage, key settings, ports, node type and the most recent crash diagnosis.get_console_logs— Read recent console output from a server.get_live_stats— Live memory and CPU usage of a running server.get_player_activity— Join/leave/chat counts and recent players on a server over a time window.start_server— Start a stopped game server.stop_server— Stop a game server through the same guarded path as the panel stop button.restart_server— Restart a game server through the same guarded path as the panel restart button.send_console_command— Run a single console command on a running Minecraft server over RCON (e.