LIVE ENDPOINT
https://sfxmint.com/mcp
Connect to this endpoint to inspect the live schema for search_sounds and invoke it with your own arguments.
Indexed input schema
{}Risk classification
Inferred read-only · medium confidence · heuristic, not a guarantee.
- No write-capable action terms were found; this is not proof that invocation has no side effects.
Parent server
CONNECT WITH APPROVAL
Client installation
Review this server and its permissions before adding it. Secret placeholders must be set locally.
Codex
~/.codex/config.toml
[mcp_servers.sfxmint]
url = "https://sfxmint.com/mcp"
enabled = true
Claude Code
.mcp.json
{
"mcpServers": {
"sfxmint": {
"type": "http",
"url": "https://sfxmint.com/mcp"
}
}
}
Claude Desktop
Settings → Connectors → Add custom connector
Name: sfxmint
Remote MCP URL: https://sfxmint.com/mcp
Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.
Cursor
.cursor/mcp.json
{
"mcpServers": {
"sfxmint": {
"url": "https://sfxmint.com/mcp"
}
}
}
Visual Studio Code
.vscode/mcp.json
Add to Visual Studio Code{
"servers": {
"sfxmint": {
"type": "http",
"url": "https://sfxmint.com/mcp"
}
}
}
Generic MCP
Client-specific MCP configuration
{
"name": "sfxmint",
"transport": "streamable-http",
"url": "https://sfxmint.com/mcp"
}
MCP Inspector
Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.
Related tools
get_role_sound— Use this FIRST whenever the user asks to add a sound for a specific event or interaction — a button click, purchase success, error beep, level-up, dialogue blip, rain loop.get_sound— Get full metadata for one sound by slug, including download URLs, generation prompt and measured acoustics (attack/tail/brightness + character labels).generate_sound— Generate a new sound effect from an English text description (1-12 seconds).get_sound_set— Get a coherent set of sounds for an app or game in one call — one sound per role (click, toggle, swipe, pop, alert, notification, confirm, success, error; or pickup/jump/hit/powerup/laser/explosion/gameover for retro-game), picked by measured acoustics so they sound like one product.get_job— Check the status of a generation job by job_id.