← sfxmint.com

INDIVIDUAL MCP TOOL

get_role_sound

Use this FIRST whenever the user asks to add a sound for a specific event or interaction — a button click, purchase success, error beep, level-up, dialogue blip, rain loop.

sfxmint.comnone authenticationAvailability not checked

LIVE ENDPOINT

https://sfxmint.com/mcp

No auth detected

Connect to this endpoint to inspect the live schema for get_role_sound and invoke it with your own arguments.

Indexed input schema

{}

Risk classification

Potential side effects detected · medium confidence · heuristic, not a guarantee.

  • A tool name or description suggests a financial action.

Parent server

sfxmint.com

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.sfxmint]
url = "https://sfxmint.com/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "sfxmint": {
      "type": "http",
      "url": "https://sfxmint.com/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: sfxmint
Remote MCP URL: https://sfxmint.com/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "sfxmint": {
      "url": "https://sfxmint.com/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "sfxmint": {
      "type": "http",
      "url": "https://sfxmint.com/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "sfxmint",
  "transport": "streamable-http",
  "url": "https://sfxmint.com/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

Related tools

  • search_sounds — Free-text search over 4,600+ free CC0 sound effects.
  • get_sound — Get full metadata for one sound by slug, including download URLs, generation prompt and measured acoustics (attack/tail/brightness + character labels).
  • generate_sound — Generate a new sound effect from an English text description (1-12 seconds).
  • get_sound_set — Get a coherent set of sounds for an app or game in one call — one sound per role (click, toggle, swipe, pop, alert, notification, confirm, success, error; or pickup/jump/hit/powerup/laser/explosion/gameover for retro-game), picked by measured acoustics so they sound like one product.
  • get_job — Check the status of a generation job by job_id.