← wavedash.com

INDIVIDUAL MCP TOOL

wavedash_implementation_planner

Plan a Wavedash game implementation from the user's goal, engine, and requested features.

wavedash.comnone authenticationAvailability not checked

Input schema

{}

Risk classification

Inferred read-only · medium confidence · heuristic, not a guarantee.

  • No write-capable action terms were found; this is not proof that invocation has no side effects.

Parent endpoint

wavedash.com

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.wavedash]
url = "https://mcp.wavedash.com/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "wavedash": {
      "type": "http",
      "url": "https://mcp.wavedash.com/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: wavedash
Remote MCP URL: https://mcp.wavedash.com/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "wavedash": {
      "url": "https://mcp.wavedash.com/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "wavedash": {
      "type": "http",
      "url": "https://mcp.wavedash.com/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "wavedash",
  "transport": "streamable-http",
  "url": "https://mcp.wavedash.com/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

Related tools

  • wavedash_get_agent_workflow — Return a concise end-to-end workflow for AI agents creating a browser game from scratch and preparing it for Wavedash upload.
  • wavedash_search_docs — Search official Wavedash docs for browser game development, SDK integration, engines, CLI, upload, and publishing.
  • wavedash_get_doc — Fetch a full Wavedash docs page as Markdown by path or docs.
  • wavedash_get_quickstart — Return the Wavedash setup path for a browser game, optionally including an engine and SDK features.
  • wavedash_get_sdk_reference — Fetch Wavedash SDK docs for a specific feature such as setup, multiplayer, achievements, leaderboards, cloud saves, UGC, players, events, or types.
  • wavedash_get_publishing_checklist — Return Wavedash upload and publishing checklist guidance, optionally including an engine-specific docs page.
  • wavedash_validate_config — Validate pasted wavedash.