INDIVIDUAL MCP TOOL
get_event
Dates (UTC and human-readable), current status, organisers, links and game counts of Czech & Slovak Games Week.
LIVE ENDPOINT
https://gamesweek.net/mcp
Connect to this endpoint to inspect the live schema for get_event and invoke it with your own arguments.
Indexed input schema
{}Risk classification
Inferred read-only · medium confidence · heuristic, not a guarantee.
- No write-capable action terms were found; this is not proof that invocation has no side effects.
Parent server
CONNECT WITH APPROVAL
Client installation
Review this server and its permissions before adding it. Secret placeholders must be set locally.
Codex
~/.codex/config.toml
[mcp_servers.gamesweek-net]
url = "https://gamesweek.net/mcp"
enabled = true
Claude Code
.mcp.json
{
"mcpServers": {
"gamesweek-net": {
"type": "http",
"url": "https://gamesweek.net/mcp"
}
}
}
Claude Desktop
Settings → Connectors → Add custom connector
Name: gamesweek-net
Remote MCP URL: https://gamesweek.net/mcp
Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.
Cursor
.cursor/mcp.json
{
"mcpServers": {
"gamesweek-net": {
"url": "https://gamesweek.net/mcp"
}
}
}
Visual Studio Code
.vscode/mcp.json
Add to Visual Studio Code{
"servers": {
"gamesweek-net": {
"type": "http",
"url": "https://gamesweek.net/mcp"
}
}
}
Generic MCP
Client-specific MCP configuration
{
"name": "gamesweek-net",
"transport": "streamable-http",
"url": "https://gamesweek.net/mcp"
}
MCP Inspector
Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.
Related tools
search_games— Find games of the festival by name or studio (case and diacritics insensitive) and filter them by store, current discount on Steam or GOG, release phase or the organisers' picks.get_game— One game by id (from search_games) or by name: studio, store links with current prices and discounts, release phase and its streams.stream_schedule— Live streams of the festival (one hour each, on the game's Steam page), optionally for one day (in Prague time) or one game or studio.