← idosgames.com

INDIVIDUAL MCP TOOL

get_asset_bundle

GET ONLY the 'AssetBundle' field of TitlePublicConfigurationModel.

idosgames.comnone authenticationAvailability not checked

LIVE ENDPOINT

https://site.idosgames.com/api/v2/mcp

No auth detected

Connect to this endpoint to inspect the live schema for get_asset_bundle and invoke it with your own arguments.

Indexed input schema

{}

Risk classification

Inferred read-only · medium confidence · heuristic, not a guarantee.

  • No write-capable action terms were found; this is not proof that invocation has no side effects.

Parent server

idosgames.com

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.idosgames-platform]
url = "https://site.idosgames.com/api/v2/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "idosgames-platform": {
      "type": "http",
      "url": "https://site.idosgames.com/api/v2/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: idosgames-platform
Remote MCP URL: https://site.idosgames.com/api/v2/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "idosgames-platform": {
      "url": "https://site.idosgames.com/api/v2/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "idosgames-platform": {
      "type": "http",
      "url": "https://site.idosgames.com/api/v2/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "idosgames-platform",
  "transport": "streamable-http",
  "url": "https://site.idosgames.com/api/v2/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

Related tools

  • list_my_titles — List the games (Titles) this connection may work with: TitleID, name, publication status and the permissions granted on each — call it first when the user names a game or says "my game", then pass its TitleID as title_id to the other tools.
  • get_image_data — GET ONLY the 'ImageData' field of TitlePublicConfigurationModel.
  • save_image_data — PARTIAL SAVE: writes ONLY the 'ImageData' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched.
  • save_asset_bundle — PARTIAL SAVE: writes ONLY the 'AssetBundle' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched.
  • get_title_custom_data — GET ONLY the 'TitleCustomData' field of TitlePublicConfigurationModel.
  • save_title_custom_data — PARTIAL SAVE: writes ONLY the 'TitleCustomData' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched.
  • get_cloud_code — GET ONLY the 'CloudCode' field of TitlePublicConfigurationModel.
  • save_cloud_code — PARTIAL SAVE: writes ONLY the 'CloudCode' field of TitlePublicConfigurationModel; all other v1/v2 fields stay untouched.