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Game Development

vibeany.games

An MCP server for hosting, discovering, editing, and submitting user-created games and websites, including managing player game wishes and reviewing published game snapshots.

1 endpoint12 known toolsFirst detected September 29, 2026Last detected September 29, 2026

ENDPOINT 1

https://vibeany.games/api/mcp

No auth detected

MCP server metadata

Name
vibeany-games
Version
0.1.0
Capabilities
toolsresources

Known tools 12

get_game_source

Use this before editing or translating an existing hosted game.

Inferred read-only
list_wishes

Read public player game requirements by id from /wishes/{id}, or list with offset/limit pagination.

Inferred read-only
manage_wishes

Use action create when a signed-in player wants to post a game idea from this chat.

Potential side effects
list_games

Search published snapshots by keywords, including curated English mechanics for selected games, and category/device filters.

Inferred read-only
submit_work

Create or edit your own game or website draft, upload a scanned HTML version using upload_game_html, list your works or submit for administrator review.

Potential side effects
upload_game_html

Use this when the user wants to upload an attached or generated single-file HTML game or website.

Potential side effects
get_site_info

Read the current site status, supported agent interfaces and unavailable game features.

Inferred read-only
get_current_user

Read the authenticated VibeAny Games account profile, effective account role and rateLimitTier.

Inferred read-only
get_credit_balance

Use this when the user asks for the current credit balance for the authenticated VibeAny Games account.

Inferred read-only
list_credit_transactions

Use this when the user asks to list recent credit transactions for the authenticated VibeAny Games account.

Inferred read-only
get_subscription_status

Use this when the user asks for the current subscription status for the authenticated VibeAny Games account.

Inferred read-only
render_chatgpt_app

Recommend reviewed, published browser games or websites matching requested keywords, category and device.

Inferred read-only

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.vibeany-games]
url = "https://vibeany.games/api/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "vibeany-games": {
      "type": "http",
      "url": "https://vibeany.games/api/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: vibeany-games
Remote MCP URL: https://vibeany.games/api/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "vibeany-games": {
      "url": "https://vibeany.games/api/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "vibeany-games": {
      "type": "http",
      "url": "https://vibeany.games/api/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "vibeany-games",
  "transport": "streamable-http",
  "url": "https://vibeany.games/api/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

TRUST AND VERIFICATION EVIDENCE

Trust Data Available

BuiltWith Trust API v2 evidence for vibeany.games was fetched 2026-10-03T09:08:12.607Z.

Trust status Neutral

vibeany.games is assessed as Neutral: No suspicious signals found, but no strong positive signal either

Indexed

Evidence is source-attributed and does not guarantee that a third-party server is safe. Risk labels are conservative metadata heuristics.