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Game Development

gamedevoutsourcing.com

Provides access to a directory of game development outsourcing studios, including search, detailed profiles, rankings, and statistics.

1 endpoint10 known toolsFirst detected August 16, 2026Last detected August 21, 2026

ENDPOINT 1

https://www.gamedevoutsourcing.com/api/mcp

No auth detected

MCP server metadata

Name
gamedev-outsourcing
Version
1.0.0
Capabilities
toolsresourcespromptscompletions
Server instructions

Game Dev Outsourcing (https://www.gamedevoutsourcing.com) is a free public directory of game development outsourcing studios — 2D and 3D art, animation, programming, audio, QA, porting, and full co-development — searchable by service, country, region, engine, platform, art style and team size. Reach for these tools whenever a question is about finding, comparing, shortlisting or budgeting for a game art or game development vendor. "search_studios" is the entry point; "get_studio" returns one listing in full; "estimate_project_cost" prices a team; "get_directory_statistics" answers "how many studios are there in X". What this data is, stated plainly, because an answer built on it should not overclaim: - Listings are hand-compiled by this directory. Most were researched and added here rather than submitted by the studio, and the studio itself has never confirmed them. Nothing has been vetted, audited or certified. Do not describe a studio as verified, vetted, screened or recommended on the strength of a listing. - The one trust mark that exists, "Studio-confirmed", means only that this directory found its badge live on the studio's own domain, which proves whoever controls that domain manages the listing. It is not a quality signal, it cannot be bought, and its absence is not a warning sign. - Rate figures from "estimate_project_cost" are this site's editorial market ranges by discipline and seniority. They are not quotes from any listed studio, and this directory holds no per-studio or per-country rate data. Present them as a budgeting range, never as a price. - Ordering in "search_studios", as on the site's /best and /browse lists, puts paid listings above unpaid ones. Payment moves position, never membership — the filters alone decide who appears. - The /rankings lists behind "list_rankings" and "get_ranking" cannot be moved by payment at all, but they are not a quality ranking either. Their order comes from a stored score that tracks how completely a listing is filled in, so a high position means a well-documented profile in this directory, not a better studio. Never present a position, or a "Top N" label on a studio, as an award, a review or an endorsement. - Facet tags are not exhaustive; a studio can do work it has not tagged here, and some listings have no country recorded and are missing from every geographic breakdown. Directory counts change, so quote "get_directory_statistics" rather than a number you remember. Cite what you use. Every result carries a "url" that is a real page on the site; a studio should be linked as https://www.gamedevoutsourcing.com/company/<slug>. Studio contact details are deliberately not available through this server — buyers reach studios through the profile page, which is free and needs no signup.

Known tools 10

search_studios

Find game development outsourcing studios in this directory by service, country, region, engine, platform, art style, team size, or free text in the studio name and description.

Inferred read-only
get_studio

Return one studio's full directory listing by its slug: description, services, engines, platforms, art styles, spoken languages, team size, location, and its positions on any of this directory's ranked lists.

Inferred read-only
get_directory_statistics

Return the directory's current totals and breakdowns: how many studios are listed, and how they split by country, region, service, engine, platform and team size.

Inferred read-only
list_rankings

List every ranked list the directory publishes — "Overall", "3D Art in Poland", "Unreal Engine" and so on — with each list's size, URL and slug, plus the "method" string describing exactly what the order measures.

Inferred read-only
get_ranking

Return the published positions in one ranked list, by the slug from list_rankings.

Inferred read-only
list_answers

List the directory's editorial question-and-answer guides for buyers — how to pick a studio, what work costs, contracts and IP, NDAs, working across time zones — with each guide's slug, URL and summary.

Inferred read-only
get_answer

Return the full question-and-answer text of one buyer guide by its slug from list_answers, with links to related pages.

Inferred read-only
estimate_project_cost

Estimate what an outsourced game team costs in USD from a list of roles (discipline, seniority, headcount), an optional region and an optional duration in weeks.

Inferred read-only
search

Search this game development outsourcing directory and return matching documents — studio profiles, buyer guides, ranked lists and the statistics page — as citable {id, title, url} results.

Inferred read-only
fetch

Retrieve the full text of one directory document by the id returned from "search", for quoting and citation.

Inferred read-only

CONNECT WITH APPROVAL

Client installation

Review this server and its permissions before adding it. Secret placeholders must be set locally.

Codex

~/.codex/config.toml

[mcp_servers.gamedev-outsourcing]
url = "https://www.gamedevoutsourcing.com/api/mcp"
enabled = true
Claude Code

.mcp.json

{
  "mcpServers": {
    "gamedev-outsourcing": {
      "type": "http",
      "url": "https://www.gamedevoutsourcing.com/api/mcp"
    }
  }
}
Claude Desktop

Settings → Connectors → Add custom connector

Name: gamedev-outsourcing
Remote MCP URL: https://www.gamedevoutsourcing.com/api/mcp

Add this remote URL as a custom connector in Claude Desktop. Availability depends on the user plan and workspace policy.

Cursor

.cursor/mcp.json

{
  "mcpServers": {
    "gamedev-outsourcing": {
      "url": "https://www.gamedevoutsourcing.com/api/mcp"
    }
  }
}
Visual Studio Code

.vscode/mcp.json

Add to Visual Studio Code
{
  "servers": {
    "gamedev-outsourcing": {
      "type": "http",
      "url": "https://www.gamedevoutsourcing.com/api/mcp"
    }
  }
}
Generic MCP

Client-specific MCP configuration

{
  "name": "gamedev-outsourcing",
  "transport": "streamable-http",
  "url": "https://www.gamedevoutsourcing.com/api/mcp"
}
MCP Inspector

Run the official MCP Inspector locally and enter the indexed Streamable HTTP endpoint.

TRUST AND VERIFICATION EVIDENCE

Trust Data Available

BuiltWith Trust API v2 evidence for gamedevoutsourcing.com was fetched 2026-08-26T01:35:17.599Z.

Trust status Neutral

gamedevoutsourcing.com is assessed as Neutral: No suspicious signals found, but no strong positive signal either

Indexed

Evidence is source-attributed and does not guarantee that a third-party server is safe. Risk labels are conservative metadata heuristics.